RehabNect was created for our Serious and Persuasive Games course. Our goal was to create a functional prototype to alleviate the tedium of doing rehabilitation exercises through simple games similar to Wii Fit or WarioWare. The prototype included two games, both of which were focused on arm exercises. The first game involved inflating a balloon with a pump until it exploded. The second game tasked the player with winding up and firing a catapult at a moving target.
My responsibilities included designing the games and providing some of the artwork.